![]() If you want your kingdom to last more than a few days in New Lands, you'll need to make some smart investments with the money you have. Your ultimate goal in a playthrough is to survive long enough to build a boat that can take you to a new land. If these monsters steal all of your coins, they can then steal your crown, which results in a game over. Every land in New Lands contains portals that spawn money-grubbing monsters that attack at night. Of course, you don't have to do any of these things, but if you don't your reign will be short lived. All of this is done by sliding on the screen to move your horse and tapping to drop coins. ![]() You start the game with a few coins which you'll need to grow into a sustainable economy so that you can recruit townsfolk, hire builders, research new technologies, and build defenses. In Kingdom: New Lands, you have to build your kingdom out of nothing, or at least almost nothing. What's waiting for you is a fantastically smart and strategic roguelike kingdom-builder that you'll enjoy unwrapping more of every time you play. ![]() From there it's up to figure out how to best move forward and survive. You play as a king on horseback, and you're led by a ghost to a small plot of land to start your kingdom. Kingdom: New Lands is a strange game in that it's a mish-mash of a few different genres and does very little explain what it is. ![]()
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